![]() ![]() camera / renderer / etc icons You can't keep pushing this stuff on the left.I think we need to see more of Unity's plans here Will they be adding icons for everything?What if it doesn't have a renderer? What about multiple components?You cannot keep stuffing info on the left, long term I propose that all the icons be shifted to the right justified side instead and include: Fully fading out the icon for plain GameObjects can also work, but in that case I'd move the 'plus' icon for added prefab elements to the center of icon space, since it would no longer have a foundation to attach to: On the subject of docking icons at the right edge of the screen, I tried that for a while with custom hierarchy windows, but I found that layout to be pretty inconvenient vs.įile Monster V2 6 8 Incl Keygen-Crossfire ![]() ![]() Whether objects under a Prefab root are part of that Prefab or added as an override.Where Prefab roots are Those are all the blue icons.Left side icons, since it was often hard to see what exact line corresponded to what exact icon. As with many features, we've heard many different opinions about the icons Here in the forums we had many people pitch in with opinions in the. ![]()
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